New Mercenaries Of Vector

Mercenaries Of Vector

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Mercenaries Of Vector description

Mercenaries Of Vector is a mech combat game set across wireframe battlefields, ship interiors and aerial sorties. Take on contracts involving roaming enemy waves and objectives such as defence grids, shield pillars and factory reactors, or face an enemy general in combat.

Combat also takes place in flat arenas against Mega Mecha, each with distinct threats and attack patterns. Salvage cut from enemies carries between missions and can be spent on weapons, while completing contracts raises your rank and the baseline for your mech’s hull and shields.

Gameplay and features

  • Varied combat settings: Fight across open terrain, board ships, fly rail-based sorties and enter arenas where Mega Mecha await.
  • Tactical Mega Mecha battles: Ten Mega Mecha present different challenges, including armour to strip, emplacements to handle and attack patterns that punish standing still.
  • Salvage and weapons: Collect parts from enemies and use the salvage between missions to acquire weapons such as guided missiles, a charge laser, an energy saber and a flamethrower.
  • Mech condition and repairs: Components take damage separately, affecting how weapons and jets perform. Repairs cost salvage, which also funds new weapons.

Frequently asked questions

What kinds of missions are described?

Contracts include open-ground fights with roaming waves and objectives, ship-board actions, rail-based flying sorties and arena battles against Mega Mecha.

How does salvage work?

Salvage comes from parts cut off enemies, carries between missions and can be spent on weapons or repairs.

Does the mech’s condition affect combat?

Yes. Components degrade separately, and their condition affects performance; for example, a damaged weapon behaves differently and a damaged jet limits jumps.

How does rank progress?

Completing contracts raises rank, which increases the baseline for your mech’s hull and shields.

Game details

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