Buzz Aldrin's Space Program Manager
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Buzz Aldrin's Space Program Manager description
Buzz Aldrin's Space Program Manager is a turn-based strategy game about the space race between the United States and the Soviet Union. Starting in the mid-1950s, take charge of a space agency and manage its resources, research, staff and missions as you pursue lunar exploration.
Choose NASA or the Soviet Space Agency and compete to reach the Moon, or lead the fictional Global Space Agency and respond to government goals. Campaign and sandbox modes offer different ways to guide your agency, with historical programs and unflown mission concepts available to shape your plans. The game was developed in consultation with astronaut Buzz Aldrin.
Gameplay and features
- Lead a space agency: Manage NASA, the Soviet Space Agency or the Global Space Agency, balancing budgets, research, personnel and mission planning.
- Develop programs and hardware: Research mission components, improve facilities and create programs inspired by projects such as Sputnik, Apollo, Soyuz and the X-15.
- Plan missions and staff: Recruit and train astronaut candidates, assign them to missions, and assemble scientists, engineers, technicians and flight controllers.
- Explore alternate mission plans: Go beyond missions that flew by testing concepts that remained on the drawing board, including alternative approaches to reaching the Moon.
- Choose campaign or sandbox: Compete in campaigns or use sandbox mode to experiment with different approaches without competition restrictions.
Frequently asked questions
Which space agencies can I lead?
You can play as NASA, the Soviet Space Agency or the fictional Global Space Agency. The first two compete to reach the Moon, while the GSA campaign focuses on government requests and short-term goals.
What is the difference between campaign and sandbox mode?
Campaigns set objectives for your agency, including the race to the Moon or the GSA's government goals. Sandbox mode removes competition restrictions and lets you try different approaches.
Can I use mission concepts that never flew?
Yes. The game includes planned concepts that never left the drawing board, allowing you to explore alternatives to historical mission approaches.
What does managing an agency involve?
You manage budgets, research and hardware development, facilities, astronaut candidates and mission teams, then plan and launch space missions.
Game details
- Publisher: Slitherine Ltd.
- Developer: Polar Motion
- Release Date: 31 October 2014
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