Agent 64: Spies Never Die
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Agent 64: Spies Never Die

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Agent 64: Spies Never Die description

Agent 64: Spies Never Die is a retro first-person shooter built around a 14-mission story campaign. Players take the role of Secret Agent John Walter, an operative tasked with stopping his arch-nemesis, Dominic Pulp, and saving the world. The campaign can be played solo or cooperatively.

The campaign moves through skyscrapers, nightclubs, museums, catacombs, and snow bases. Separate Challenges pit players against preset bots, requiring them to reach a target score within a time limit; faster wins earn better prizes. Maps, characters, and music tracks can be unlocked.

Gameplay and features

  • Mission objectives and combat: Each mission takes place in a self-contained environment. Objectives include hacking terminals, stealing secret plans, and freeing civilian hostages, while armed guards provide opposition in shootouts.
  • Difficulty choices: Missions have three difficulty modes: Agent, Special Agent, and 64 Agent. Higher difficulties add objectives and open up more areas to discover.
  • Paradox modifiers and Contracts: Beat par times and other trials to unlock Paradox Modes, which apply gameplay modifiers such as big heads, melee disarms, slower bullets, and no reloading. Contracts remix missions with different objectives and Paradox presets.
  • Arena matches: Arena supports local split-screen combat and online matches with up to eight players and eight additional bots. Lobby settings include teams, weapon sets, rules, and Paradox modifiers, with up to ten saved presets.
  • Distinct match objectives: Arena includes Deathmatch, Briefcase, and Zone. Briefcase scores points by holding the item, which moves to a random map location after each point; Zone awards points for capturing an area, with contested control stalling its countdown.

Frequently asked questions

What is the story of Agent 64: Spies Never Die?

You play Secret Agent John Walter across 14 missions, with the goal of saving the world from his arch-nemesis, Dominic Pulp.

Can the campaign be played cooperatively?

Yes. The campaign can be played solo or alongside friends in split-screen or online cooperative play.

What kinds of objectives appear in story missions?

Objectives include hacking terminals, stealing secret plans, and freeing civilian hostages. Each mission is a self-contained environment where these tasks take place alongside fights against armed guards.

How do the difficulty modes differ?

There are three modes: Agent, Special Agent, and 64 Agent. Higher difficulty adds objectives and makes more areas available to discover.

What can players do in Arena?

Arena offers Deathmatch, Briefcase, and Zone matches, as well as local split-screen and online play with up to eight players and eight additional bots. The modes use different scoring objectives, including holding the Briefcase or capturing a Zone.

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