Tails Noir Preludes
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Tails Noir Preludes

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  • Kinguin

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Tails Noir Preludes description

Tails Noir Preludes is a narrative game set years before Tails Noir, following four characters through formative moments shaped by change, circumstance, and consequence. Their stories unfold in interactive vignettes, where choices influence character traits and the impact each person has on those around them. The game returns to a dystopian Vancouver inhabited by anthropomorphic animals, with art deco and post-Soviet architectural influences. Its four protagonists are Howard, a photography student; Clarissa, an heiress struggling with her father’s expectations; Renee, confronting her lack of agency; and Eli, a scientist questioning his work.

Branching dialogue, character traits, and randomized events create different paths when stories are revisited. A branching tree tracks choices and scenarios. The game features high-resolution pixel art and a soundtrack by Danshin.

Gameplay and features

  • Four character stories: Play through formative moments in the lives of Howard, Clarissa, Renee, and Eli, each facing distinct personal circumstances and questions.
  • Choices and branching paths: Character traits, branching dialogue, and randomized events shape the stories. Revisit them to discover different paths and track choices in a branching tree.
  • A dystopian Vancouver: Explore a city inhabited by anthropomorphic animals, with locations inspired by art deco and post-Soviet architecture.
  • Pixel art and soundtrack: The game revisits the high-resolution pixel art and locations of Tails Noir, accompanied by a soundtrack from Danshin.

Frequently asked questions

When does Tails Noir Preludes take place?

It takes place years before the events of Tails Noir.

How many protagonists does the game follow?

The narrative follows four characters: Howard, Clarissa, Renee, and Eli.

Do choices affect the stories?

Yes. Choices influence character traits and interactions, while branching dialogue and randomized events open different paths on repeat playthroughs.

What is the setting like?

The game is set in a dystopian Vancouver inhabited by anthropomorphic animals, with architecture inspired by art deco and post-Soviet styles.

Game details

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