Evil Genius 2: World Domination
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Evil Genius 2: World Domination
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Evil Genius 2: World Domination description

In Evil Genius 2: World Domination, you take control of an Evil Genius and build an evil lair and cover operation while pursuing world domination. The central objective is to carry out schemes that lead to a Doomsday Device, with the Forces of Justice opposing your operation.

The game is a direct sequel to the 2004 Evil Genius. Its satirical spy-fi premise frames the schemes and lair-building around the player’s role as a villainous mastermind.

Gameplay and features

  • Shape an island lair: Choose an island for your lair, shape its internal layout, and build devices for your minions to use. The lair’s structure can be arranged to fit your play style.
  • Train and recruit your workforce: Expand and train a workforce of criminal minions, then create specialists to support your plans. You can also recruit Henchmen to complement your play style.
  • Research and combine traps: Research and develop trap networks to counter intruders. Examples include the Pinball Bumper and Venus Spy-Trap, and traps can be combined to deal with intruders.
  • Carry out varied schemes: Complete evil schemes, including selling the British Royal Family, kidnapping the Governor of Maine, and baking Alaska. The game includes hundreds of potential objectives.

Frequently asked questions

What is the main objective in Evil Genius 2: World Domination?

The objective is to pursue world domination by carrying out evil schemes and building a Doomsday Device. The Forces of Justice oppose the operation.

What can you customize in your lair?

You can choose an island and shape the lair’s internal structure to fit your play style. You can also construct devices for your minions to use.

How do minions and Henchmen support the operation?

You can expand and train your minion workforce, create specialists to further your plans, and recruit Henchmen who complement your play style.

How do traps work against intruders?

You can research and develop trap networks, including devices such as the Pinball Bumper and Venus Spy-Trap. Traps can be combined to deal with intruders.

What kinds of schemes can you carry out?

Examples include selling the British Royal Family, kidnapping the Governor of Maine, and baking Alaska. There are hundreds of potential objectives.

Game details

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